About This Game Towers of Altrac is a 3D Tower Defense cooperation game for up to 4 players with an innovative A.I. system “S.A.D.”, which makes your enemies intelligent . Fight against the horde of Goblins, Orcs, Dragons and other monsters on 62 unique maps. The game is for every level of player experience.The surroundings go through a day night cycle which changes the atmosphere of the play constantly and offers together with the music a mystic ambience to the fantasy battle. Goblins, Orcs, Dragons and many other monsters control the world of Altrac. It should not be missing a numerous selection of towers. With ascending character level to a maximum of level 60, unlocks up to 10 useful special abilities to protect the victory of your race.High replayability – play through of three main campaigns in about 45 hours. In cooperation mode for up to 4 players in the campaign or co-op matches with friends can be played many other times and gets more points of experience for the rise to level 60. The opponents are a guarantee for dynamic changes, beside some special maps with secondary targets or bomb targets which change the map difficulty level. Additionally, the game now features a Player versus Player mode (PvP) in Multiplayer.Large number of enemies - more than 50 opponent types and dynamic npc dimensions give enough variety during the play. There are more than 600 different strength degrees of enemies in the course of the maps for a rising challenge. A high number of 62 unique maps – Towers of Altrac offers in every map a unique road system with another map design. The available tower construction sites on the maps provide the necessary degree of difficulty. 3 Races of Towers of Altrac - With a total of 57 towers – The towers have 5 update levels beside her base level. The towers provide with different strengths and weaknesses what makes her use partly to the player strategy. The Dreoks – The people of machine builders bring the technical aspect to Altrac. Their cannons and the high knowledge in the engineer's art enable to rule with fire and black powder in the air and on the ground. The Eldran – The forest people consisting of elves and creatures of the nature place on her archers, eagles and ballistas. They fight against the hordes with the help of natural magic and poison.The Kal'than – The magicians bring strong magic towers with themselves and can fight against many opponents all at once. They summon magical creatures, created dark portals and build floating fortresses. 6d5b4406ea Title: Towers of Altrac - Epic Defense BattlesGenre: Action, Indie, StrategyDeveloper:Jsmael Stieger, Manuel Stieger, Andreas StiegerPublisher:Cybertron Design StudiosRelease Date: 5 Jan, 2015 Towers Of Altrac - Epic Defense Battles Ativador Download [Keygen] towers of altrac epic defense battles. towers of altrac epic defense battles скачать I've spent way too much time playing this game..... How could you not like this? The kiddies with their controllers? It's great fun, the graphics are very nice , considering most tower defence are flashy light shows and nothing else.. UPDATED 27\/1\/15 See bottom of reviewHere is my review. I have decided to focus on game facts with what is currently in the game (13\/1\/15), if the game sounds suited to you after reading- then purchase, hopefully it is helpful either way even if the game isn't up your alley. Personally I am happy to have this game in my library and can see many hours of enjoyment in it.**There are 3x factions\/nations. Each has their own selection of towers. Machine\/Nature\/MagicGround- 6xAir- 3xMulti-5x Special- 5x (slows buffs etc.)You unlock a tower for every level you play, but don't actually have to play all the levels in order, some unlock multiple levels to choose from and they do display the tower that is unlocked by playing that level-though stats are not displayed on the map screen.All towers can be leveled up to level 6 and if you hover over the 'upgrade' button in the right hand menu it does actually give clear details on what the upgrade does. Upgrades cost 2x more than the last one for example.Tower cost-20 1st up -20 2nd up -40 3rd up -80 etc. **Tower build locations are fixed areas, this is purposeful to increase the strategic importance of where you dump your towers.**After a few levels there will be multiple paths the enemy can take and they will use their options, though there are always choke points or sometimes there is something they will target first before heading for the exit\/exits. Examplesome levels have a building or blockade on one or more of the lanes, once these go down it unlocks further routes.**After successfully finishing a level you will gain experience points increasing your profile level. As you level up you unlock more abilities which there are 10x of total. Every 5x levels you unlock a new ability. Every profile level you go up you get 'coins' which can be spent on upgrading these abilities. 1x coin = 1x level of upgrade.**WASD control map movement, with all other actions living on your mouse. (I got used to this pretty quick personally)V controls game speed, normal, fast, faster (not sure exactly of time increase incremements.)mouse wheel controls zoom, from 1st person view of an enemy to a zoomed out view of the entire map.There is currently no hotkey function, personally would love a upgrade hotkey, this is obviously something that can be added, I will update here if it is at a later date.**Support- From my personal experience the devs seem to be right behind their game and are listening to us gamers.I found a very minor unimportant bug that I emailed them yesterday, got a reply nearly immediately and a hotfix was released today for it.**There is currently no bestiary\/tower glossary for enemies you have met and towers you have unlocked. I think this would be a nice feature to add personally. **There is a co-op\/multiplayer feature, added new strategies and defense options. (I haven't found a level that co-op is a must yet)**Game can be challenging at times, it is not going to give you a hug, tell you everything is alright and offer a cookie. Though personally I am enjoying having a TD with this. It's a refreshing change.**The next approaching wave is denoted by a coloured orb, Red-Ground enemies, Blue-Air enemies, Yellow-Special**Graphics- This is not a AAA FPS game, it's a TD. Personally I prefer TD's to focus on strategy and defense, I can clearly see what enemies are approaching and have no issues identifying towers or placement locations. (Run at 1920x1080) **Seems to be pretty stable, haven't found any major glitches and have had zero crashes so far.Hopefully this has been helpful, if you do buy the game, please watch the ingame tutorial, it is actually quite helpful though short. Now personally I recommend the game as I am enjoying it and would buy it again if I had a second choice. If it doesn't sound like you-pass on it or wait for possible new features.I will actually update this review if new features get released, eg-hotkeys.27\/1\/15- HOTKEYS have now been added to the game, list as below(Copied from patch notes)Custom key bindings integrated Added key shortcut for updating towers Added key shortcuts for zoom in and out Added key shortcuts for Special Abilities Added key shortcut for displaying construction places Multi-tower placements function added. This review is of my opinion, I've only played TD games off of websites. This is my first one I've ever actually bought.It's slow to get started due to odd difficulty settings. The difference between easy and medium are slim to none, but once you get the ball rolling you get the hang of it. It's fun in my opinion. True, you only start out with 1 turret (basic) and 1 spell (frost, slow effect) but you unlock a new turret every map you beat. You can also upgrade the placed turret up to 6 levels significantly increasing their power. You unlock more spells when you level up your 'avatar\/profile' by gaining experience after beating levels.There are 3 factions to choose from, which are pretty unique. One is an industrial-modern-ish style with guns and cannons. The second one is a nature style faction, druid like, using trees, poision and bees. (Also birds, the first turret with that faction literally shoots out a bird at the mobs.) The third faction is pretty much a Mage faction, Arcane towers shooting missiles of magic and exploding their enemies, using a variety of magic to reign down onto the mobs. The game is very basic, and is obviously using a pretty dated engine. I like the feel of it. I'm not sure why, but I like the feel they unintentionally\/or intentionally put on it. Brings me back when I was a kid and used to go to the used book stores and find a bunch of PC games that were never sold sent to them in bulk. The Co-Op in this is pretty great in my opinion as well. You and your friend are able to choose different or same factions to set up defenses on the whole map. One friend could place turrets where the mobs may spawn and you could place turrets where the adds are trying to get too. My friend and I have been playing this a good amount the past couple days and have been having a blast trying to beat the levels. They get pretty crazy when you get to end level waves. You can also do this with up to 4 people! Which is really cool imo.PROS + Variety, a lot of turrets for a single faction. Which there are 3 factions. No factions have the same turrets just reskinned. + Maps, lots of maps+ Co-Op, up to 4 people+ Easy ability to control game speed (Also host can control game speed in Co-Op\/Multiplayer)+ Fairly straight forward and simple+ Easy to run, probably my grandma's PC could run it+ Nice camera distance view, allows me to practically see the entire map to watch over everything+ Mobs don't follow 1 path every time you retry the same map+ For a seemingly old looking engine, I was suprised it supported my giant Samsung TV I use for my main screen. (1920 x 1080p) with no issues. Also with the ability to go into windowed mode.CONS- Hotkeys, no where to be found. Going to end up clicking everything. When\u2665\u2665\u2665\u2665\u2665\u2665hits the fan and you're frantically trying to upgrade all of your turrets to withstand the horde it sucks. - Difficulty, I feel like there should be no difficulty at all they Easy, Medium and Hard seem to be the exact same things.- Dead online, haven't found a single game on their multiplayer server browser yet- Turret placement, in this game you can only place turrets on certain spots on the map that are marked in a see through blue area on the ground. Some maps have very tiny ones that seem unfair and some maps have descently sized ones that seem fair and their clipping makes things difficult. It's hard to squeeze as many turrets as you can into one blue marked area. Some tiny turrets look like you should be able to squeeze 10 in, but in reality you can only squeeze in about 5. Not entirely game breaking, but it's still frustrating sometimes. I've been able to still get through the levels.- No true Co-Op campaign unless you and your buddies are on the same faction. Now "Progress" in the game I would measure it to what turrets you have unlocked. Because the only way to unlock turrets is to play through your factions set of maps that you unlock in campaign. Due to that, which ever of the 3 factions you choose, they can only unlock their OWN turrets on their OWN campaign maps. So if your friend was faction A and you were faction B, and you both played his campaign map that unlocked his super turret and you beat it. You both would unlock it for only faction A and you would not unlock your faction B's super turret. It's kinda annoying, because it makes my friend and I alternate through each other's campaign maps. - No lobby for multiplayer. Everytime you get finished with a game, it doesn't put you in a lobby to go again with the same people and choose a different map. It forces you to go back to the main menu and create\/join a brand new multiplayer game. It get's pretty annoying after a while.Not really a con, but I wish there was a sandbox mode in this, so I could just \u2665\u2665\u2665\u2665 around a build what ever and see how long I could last.I'm sure I left some things out but over all and hopefully they'll fix add some things in patches eventually. I'd say it's a pretty fun game. 6.8\/10. Amazing Game..Got to say for a tower defense game there is no better.Looks great..Still in works..It is hard but in a fun way... Graphics are poor, sounds could be better but the gameplay is...FANTASTIC.This game has everything a tower defence should haveIts very easy to pick up and lots of ways to setup defences but its infuriating in a couple of levels....Im stuck even on EASY mode at level 21Ive had my moneys worth in entertainment value alone...but I do hope I can beat this level and proceed before my interest wanes....but even if I dont succeed...its still been money well spent. Not bad but also not amazing TD ive played can suddenly become difficult it also doesnt warn of upcoming air levels. Just expect if a new air tower unlocks the next map will have air mobs. Graphics are old seems like this td was made with empire earth 2's engine. Build spots are limited to areas of these blue puddles which can be good and bad wave direction is also random at times. that factor can be costly youve built all your towers over on these puddles but these mobs turned left instead destroyed a rock barrier and are now unchallenged walking tot he end goal.pick it up if its a few dollars and you like td i expect to waste time in this game seeing all the new stuff.. This is a generic tower defense game, chances are you basically already played it.The graphics feel old and it's hard to differentiate from the terrain.The UI is horrible, you get no information when you choose your character or your faction.Graphics Card was running at 95% on the lowest setting in the title screen and the PC is highly overqualified for this game.Multiplayer has been in "beta" since release and endless mode is dlc.If you're looking for a TD game there are a lot better options.. game 10/10 Whole restriction over strategy. The graphics & overall speed of the game (LONG missions) could be improved, but all in all, a pretty entertaining tower defence game.Update 2017: Still not optimised, so can exhaust a mid-pc during hectic runs.Also not balanced well between towers, so most towers become useless in later waves.Overall: Still like it, but not something I would recommend overall, unless you like timekillers & repetition.
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